Monday, April 18, 2011

Creature

After a study on a male base-mesh I decided to sculpt a creature from scratch. I'm getting some results that I'm very happy with from using my tablet in Blender's sculpt mode. This is an early screen shot and I will be continueing it.

Tuesday, March 15, 2011

Sampled Motion Blur

I wanted to test a couple things with this study. I wanted to learn to use some more animation tools, and I made this composition in the NLA editor. I've also added a sampled motion blur to smooth out the faster movements in the middle. Learned a decent bit from this.

Wednesday, March 9, 2011

Fully Rigged


Learned alot with this adventure as well. Weight painting was fairy easy because of the proper topology. It all deforms very naturally. I'm quite happy with my results so far. (Modeled the teeth in about 5 minutes, one tooth..many modifiers.)

Newest!


Newest bust. The second one is my favorite, low samples on the fill's area gives a neat effect with the subsurface. Ears were linked from an older test, I plan on modeling some hair so they're lacking detail. I learned alot from this one.