Tuesday, March 8, 2011

First Texure Test


This was my first attempt at texturing the model. The first two pictures used the same color map as the two below, with an addition of Blender's SSS feature. Until recently I had not figured out why the SSS would make the model so waxy, and luckily I learned a little about Blender and it's scaling units. In the last screen shot I modeled the eyes and added materials. One material for the reflection, and another to UV map the iris and pupil. ~2009

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